Proof of Concept
Cambio » Devlog
Can we even make a game like this?
Some of our team members worried this might be too difficult to handle. However, today, we are excited to show a recording of our testing process.
Turns out, making the gravity shift mechanic wasn't so hard after all. In this video, you can see the testing scene that Andres, our programmer, uses to develop the core mechanics of the game. It's not pretty, but it gets the job done!
Crystal Interference
Crystals interfere with the player's gravity device and return gravity back to normal. That's what you're seeing above. Every time the player touches the crystals, gravity returns to normal.
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Cambio
You Control Gravity
Status | Prototype |
Author | Team Beep Boop! |
Genre | Platformer, Action, Puzzle |
Tags | 3D, cambio, Gravity, mac, pc |
More posts
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- Flamenco Influences in Character Design and MovementOct 05, 2019
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